Put on ice...
Megablast (working name)
Megablast is a shoot-'em-up type of game, in 256 colours 320x240 with mostly
50fps screen update. The meaning of creating this game is not to make some
new weird type of shoot-'em-up, but to give the Falcon scene a really
classic game. The game will have a wide array of weapons, including seeking
missiles and plasma. Many different and complicated AI's help making the
game entertaining without that 'STOS'-feeling (nothing bad about STOS, just
that most of the games created with it are half-hearted attempts. A very
positive thing about STOS though, is that it's often the starting point for
skilled assembly coders).
Here you can download the latest version of
Megablast
Screen shots from Megablast as it is now:
First screen-shot
Second screen-shot
Third screen-shot
Fourth screen-shot
Fifth screen-shot
There are some minor faults on the above screen-shots, like lost
colours...
Development of Megablast is currently stopped. Although the main
game engine is 99% finished, the amount of work needed to implement even
the smallest space ship would make it a very time-consuming project. Instead
we're coding on a Lotus clone for the Falcon030.
If you want to contact us for any reason, our E-mail address is
hencox@hotmail.com, or monalisa@algonet.se (the latter preferred)
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